Features¶
- 3 different solve methods (from points, triangles, and hull).
- Has a matrix attribute that can be applied to any transform in Maya (deformers, meshes, etc...).
Planned Features¶
- Snap object to object.
- Translate, rotate, and scale attributes.
- Increase speed by making it a C++ plugin.
Requirements¶
- Autodesk Maya 2015 (http://www.autodesk.com/products/maya/overview)
Optional Requirements¶
- Scipy 0.16.0 (https://www.scipy.org/)
- Numpy 1.9.2 (http://www.numpy.org/)