Oriented Bounding Boxes in Maya (OBB)

A simple python class that is based off code from here.

_images/OBB_from_points.jpg

Features

  • 3 different solve methods (from points, triangles, and hull).
  • Has a matrix attribute that can be applied to any transform in Maya (deformers, meshes, etc...).

Planned Features

  • Snap object to object.
  • Translate, rotate, and scale attributes.
  • Increase speed by making it a C++ plugin.

Requirements

Optional Requirements

Indices and tables